GRIMTIDE concept art
All Games
In DevelopmentCo-op SurvivalGodot 4TBA 2026

GRIMTIDE

“The dead rise in waves. Will you hold the line?”

GRIMTIDE is a wave-based cooperative zombie survival game inspired by the classic Call of Duty: World at War Nazi Zombies mode. Face down an endless, escalating tide of undead — and die trying.

The core loop is tight: kill zombies, earn points, spend them on weapons and perks, unlock new parts of the map, and push deeper into each round. Every decision matters — which wall buy, which perk first, where to hold position.

Built in Godot 4 with a full 3D environment, GRIMTIDE supports up to four players in cooperative multiplayer on PC, Mac, Linux, and Web.

GAME DETAILS

Genre
Co-op Wave Survival
Engine
Godot 4.6.1
Language
GDScript
Players
1–4 Co-op
Platform
PC · Mac · Linux · Web
Status
In Development
Release
TBA 2026

KEY FEATURES

Wave Progression

Escalating rounds with increasing enemy density, speed, and variant types.

Points Economy

Kill enemies to earn points. Spend them on wall buys, perks, and map expansion.

Perk System

Classic perk machines — Jugger-Nog, Speed Cola, and more — scattered across the map.

Weapon Arsenal

Wall-mounted weapons, the Mystery Box, and Pack-a-Punch upgrades await.

4-Player Co-op

Survive solo or team up with up to three others in full cooperative multiplayer.

Map Progression

Unlock new areas, activate power, and discover secrets hidden across the map.

CURRENT PROGRESS

Core game loop structure
Player FPS controller
Basic zombie AI
Wave spawning logic
Points system
Single room prototype
Multiplayer support
Perk system